Enchantments that are built-in cannot be upgraded, altered, or removed.Įnchantments that involve souls occur only on weapons and armor that provide soul gathering naturally, such as the Soul Knife, Soul Bow, or Soul Robe and their respective unique variants, not on equipment that has an enchantment built-in that provides soul gathering - Soul Fists, Soul Hunter Crossbow and Verdant Robe being notable examples. For example, a Diamond Pickaxe never has Prospector as an option, a Firebolt Thrower never has Chain Reaction as an option, Nimble Turtle Armor never has Rush as an option, and so on.īuilt-in enchantments are shown as the enchantment icon with an orange border on the equipment's properties list and can be visible in-game through the enchantment notify icon, enchantment effects, and the Status Effect icon relating to the enchantment appears on the Heads-Up Display upon the use of non-enchanted equipment. When dealing with equipment possessing a built-in enchantment, that enchantment is unavailable as a choice to apply onto that particular piece of equipment, even if the built-in enchant is normally stackable. A weapon with two Chains III, each having a 30% chance to occur, does not give a 60% chance to occur, but instead a combined 51% chance, including a 9% chance that the effect occurs twice. Unavailable enchantment slots or enchantment choices cannot be unlocked.Įnchantments behave independently when stacked. The number of available enchantment slots on collected equipment depends on the difficulty and the hero’s threat level. One enchantment can be selected from the available choices to apply onto the equipment.
Weapons and armor each have up to three enchantment slots, with up to three random enchantments choices per slot.